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- >
- >> Hello. I'll take a few of these questions...
- >
- >Thanx! :-)
- >
- >>> - How good is Blitz Basic? Is it a big difference from AMOS?
- >
- >I mostlly though the second question to be about the differance
- >programming them... but also what it sounds like... :-)
- >
- >> Go to my webpage (see below in my signature). Click on the
- >> AMIGA-link then click on the AMOS-link. Download the archive
- >> containing "the AMOS&BLITZ demos". It's nothing spectacular,
- >> but it will allow you to see first hand how well the two languages
- >> perform. Also, you can read my views of AMOS and BLITZ (go
- >> to the BLITZ-page).
- >
- >I'll do this... but I don't have the URL to Blitz... I'll find it...
- >hopefully :-)
- >
- >>> - Can I include C and / or assembler source and / or compiled
- >>> programs into my AMOS programs in any way?
- >> Source, no. Executable, yes. BLITZ allows inclusion of both
- >> source and excutable Asm. Also very easy to convert from C to
- >> BLITZ...
- >
- >How do I include an exacutable into the source? Con I include it
- >into my compiled version to?
- >
- >>> - Are there any programming language similar to AMOS on the
- >>> PC? Or any header file for C with AMOS similar commands?
- >>> (I'm not talknig about Windows crap now :-))
- >>
- >> See message I posted to list VERY recently:
- >> Subject:"If you MUST have AMOS for PC then READ THIS!!"
- >> Hmmm... you are on the AMOS-list, right? If not, and you didn't
- >> receive that previous message, drop me a quick line and I'll give
- >> you the URL for a PC AMOS...
- >
- >I've found the mail but the link
- >"http://www.games.ndirect.co.uk/tgc_index.html"
- >didn't work :-( Might be compaq's net but I don't think so since I
- >got to "http://www.games.ndirect.co.uk/"... Can you double-check? :-)
- >
- >> If you want to use C then check out the Allegro game library. It
- >> contains loads of powerful commands for MIDI, WAV playing,
- >> bitmaps, palettes, sprites, scrolling, etc. It really "ROCKS!!!"
- >>
- >> Go to my IBMclone page and you can download two simple demos
- >> I created with C/Allegro:CrzyStar and BOBdemo.
- >
- >This sounds reely interesting... I ve been on your page now... :-)
- >Where do I get Allegro?
- >
- >>> - Are the bob routines reely this bad??? Yesterday I changed
- >>> the background under a bob (with a bar) and then moved the
- >>> bob... guess what happened... nothing (exept a small flicker
- >>> the backgound was just the same as before)...
- >>
- >> Well, the bobs might be considered "bad"... but, that's not the
- >> cause of your problem. Chances are, you're trying to do the above
- >> without shutting down AMOS's automatic bob-update system.
- >> Try something like this (after opening your screen and in place of
- >> your current "loop"):
- >>
- >> Double Buffer : Autoback 0 : Bob Update Off
- >> Amal Off : Synchro Off : Sprite Update Off : Flash Off
- >> Rem the first thing I do in my AMOS-coding: Kill all that junk!!
- >>
- >> Now, we can begin...
- >>
- >> ALLDONE=False
- >> Repeat
- >> Bob Clear : Rem ... Remove the Bobs
- >>
- >> Ink Rnd(31) : Rem ...Select a Random Colour
- >> Bar 80,100,y1 to 239,155 : Rem ...Draw the Bar
- >>
- >> Rem Update your Bobs position here...
- >> Bob Anumber, Xpos, Ypos, AnImageNumber
- >>
- >> Bob Draw : Rem ...Now Redraw the Bobs
- >> If (Fire(0) Or Fire(1)) then ALLDONE=True
- >> Screen Swap : Wait Vbl
- >> Until ALLDONE
- >>
- >> The key is to do all your background modifications (in your case,
- >> using the Bar command) between the Bob Clear and Bob Draw
- >> statements.
- >>
- >> Hope this helps!!
- >
- >Oh... thanx a lot... I have to hurry home and test it! :-)
- >
- >Can't someone make Compaq's phone lines go down (I'm on the
- >phone support :-( ) so I can go staight away!!! ;-)
- >I've got four long hours left of the day...
- >
- >> Take care,
- >> GARFIELD
- >
- >Take care yourself and good luck with your projects! :-)
- >
- >/Sofia
- >sofia.engvall@compaq.com
- >
- >
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